Fights are the real meat of our games. Pit yourself against other players to show your power and strength, eliminate your rivals, and appropriate their Cash. When you enter into a Fight the players in your Mob automatically contribute to the encounter, and you don't have to customize what they use. If you have more items than can be carried by your team, your most powerful items are automatically selected depending on whether you are attacking or defending.

Your personal Health, Attack, and Defense attributes have a big influence on the outcome of Fights, so don't forget to put Skill Points into these categories. Make sure your character is equipped with your very best items before engaging an opponent!

You can only fight players within your level range; this is 10% of your level. However, you can attack people of any level via the Hitlist, and once you do this, players will be able to retaliate with attacks, even outside of their level range, until the 24 hour Rival Record period is over. It's important to note that you cannot end this period early by dying via a Rigged Ignition - once you heal back up, the player will still be able to attack.

The winner of the battle is determined by whoever does a higher percentage of damage to their opponent's health. Your Health, Attack, Defense, Personal Loadout, Mobster Items, and any other bonuses are all used to determine who is the victor! We also add in a small modifier to each fight called a Critical Attack / Defense Bonus. If players are totally even in fight strength, you will see different results each time!

At level 75 you unlock an Attack Boost, by using some additional Stamina you can add to your strength and give your mobster an advantage. Rather than attacking one at a time, use the slider to select the amount of Stamina you wish to use, click the button beside the Mobster you'd like to attack and watch their health drop!

At level 500 you gain the ability to do Power Attacks on other players. Every time you fight someone you will see your Power Attack progress bar increase. Fill this bar to perform a Power Attacks on your opponent for additional Experience!

Ambushes

If you're fed up with repeated attacks from a Rival, you can pay Cash to set up an Ambush against them. The next time they attack, they will be caught off guard and be hit with some big damage. You're only able to set these up on a player that has attacked you within the last 23 hours. Just remember specialty attacks like Hitlists or Punches don't count.

The cost to Ambush a player is based off the target's income. This can change depending on a variety of factors: your level and income relative to that of your target, the number of attacks between you, and the number of Ambushes recently set against your target. Additionally, if you and another player continue to counter attack each other back and forth, the cost to set a counter will rise dramatically!

Out of Range Players
Players who are out of your Honorable Fight Range start to appear once you’ve run out of other opponents. The Out of Range players won't appear on your Fight List unless the combined total of regular and Undead available is less than 15.